Wednesday, 7 April 2010
Games, the same as the majority of other media, can be categorised according to kinds based on mechanics of the game, an atmosphere and many other factors. In fact it is easier to categorize games than films, books or the music. From the reason of relatively short history, of technical restrictions for both commercializing the industry of computer games and the video on markets American and Japanese, games are experiencing exactly a period of the radical formalism.
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